My submission for 2019 GMTK Game Jam.


Short and silly game about an agent infiltrating office building and taking down terrorists. Since the agent is blind, he has to rely on information from 4 communication specialists, each with his own camera and set of info, but our agent can use ONLY ONE piece of that information at a time. So you'll either know where you are, where enemies are, where hostages are located or the layout of the office floor.

!! May be a little laggy in web :( !!


Controls:

[1], [2], [3] and [4] to change camera view.

Mouse to aim and left mouse button [LMB] to shoot.


That's it, have fun ;)


Framework: Godot 3.1

Text editor/IDE: Vim

Art Tool: Aseprite

Audio tool: Audacity

Sounds: Freesound.org

Music: Bensound.com

Install instructions

Just unzip and run .exe file (or other, appropriate to your operating system).

Download

Download
Windows.zip 16 MB
Download
Linux.zip 17 MB
Download
OSX.zip 18 MB

Comments

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Thanks so much for making this game! I had a lot of fun trying to beat it as fast as possible hahaha. Here is my best speedrun!

That is absolutely mindblowing :)
Thanks a lot, I'm glad you liked it, I'd never thought that somebody would speedrun it. Seeing this video made me so happy, thanks :')

Haha no problem, thanks for making the game! This game has a lot of potential. If you add more levels, introduce a few new mechanics to keep the game-play fresh in later levels, and (maybe) add a level editor I can see this game taking off.

I was also thinking about how this would work for a 3D game like an FPS or 3PS. Obviously you would always have your character visible because the camera focuses it, but the idea of switching between what's visible and what's not would be very interesting. I'm thinking something like superhot where the enemies, scenery, weapons, and/or bullets are only visible one at a time would be pretty interesting.

Cool game man monsieur! Somethings that could be improved are: that it's hard to predict what trajectorythe bullets will go in and there is often little space between the correct trajectory and the hostages.

I also couldn't figure out how to kill the monsieur pictured below.


(+1)

This was so much fun to play, would love to play some more levels! The concept is really cool and I liked how you had to switch around the cameras to figure out how to play the level. The music and art style was very nice and overall a very fun and challenging game :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

Very puzzling, very difficult, very, very fun.

This game/concept is amazing, I had a lot of fun!! At first I didn't get it (just shoot randomly at the darkness) but when you start switching between the cams, it all makes sense.